In Blackjack, the object of the game is to score as close to, or exactly, 21 points without going over, also known as “busting”.
- Competitors must throw 10 times;
- All point areas are active at all times, including the Clutch:
- Accidental Clutches will count, without being called.
- Any thrown axe that does not stick in the target receives a score of negative four (-4)
- As opposed to standard competition there is no device used, rather, the only throws that score points must be 100% in a single point area:
- Paint is still in your favour:
- Zero’s will be awarded accordingly for axes stuck either between two point areas or successfully stuck in a zero-point area on the 2”x10”
- Axes that may stick in the plywood backboard outside of the 2”x10” target boards will receive a score of negative four (-4) similar to a dropped axe.
- If a player busts by breaking the score of 21, they are automatically disqualified at that time
- This means they cannot follow up with a deliberate dropped axe to score negative four (-4) after they have busted to bring their score back below 21.
- You bust, you’re out.
- Dropping an axe deliberately while approaching a score of 21 to score a negative four (-4), however, is allowed.
When a winner must be determined in the case of multiple competitors finishing with a tied high score, a big axe tie breaker will take place as follows:
- Order of the tie breaker will be determined amongst the competitors using rock, paper, scissors
- Each player competing in the tie breaker must throw three consecutive big axe throws:
- The object here is to score as close to, or exactly, 7 points without going over, or “busting”.